Transformations¶
This might be a bit more of a technical subject and deals
with the way 3D objects can be transformed in a scene. The transformations
exercise will allow you to try most of these operations yourself.
But if you wanto to follow along with the video then the
file used is data/blender_basics/three_objects.blend
.
Summary of shortcut keys¶
G
to enter translation mode ("grab")S
to enter scale modeR
to enter rotation modeLMB
orEnter
to confirm the current transformation,Escape
to cancel while still one of the transformation modes- While in a transformation mode press
X
,Y
orZ
to constrain the transformation to the X, Y or Z axis, respectively. - While in a transformation mode press
Shift+X
,Shift+Y
orShift+Z
to constrain the transformation to the plane perpendicular to the X, Y or Z axis, respectively.
Last update:
26 September 2023 15:42:33
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