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Transformations

This might be a bit more of a technical subject and deals with the way 3D objects can be transformed in a scene. The transformations exercise will allow you to try most of these operations yourself. But if you wanto to follow along with the video then the file used is data/blender_basics/three_objects.blend.

Summary of shortcut keys

  • G to enter translation mode ("grab")
  • S to enter scale mode
  • R to enter rotation mode
  • LMB or Enter to confirm the current transformation, Escape to cancel while still one of the transformation modes
  • While in a transformation mode press X, Y or Z to constrain the transformation to the X, Y or Z axis, respectively.
  • While in a transformation mode press Shift+X, Shift+Y or Shift+Z to constrain the transformation to the plane perpendicular to the X, Y or Z axis, respectively.

Last update: 26 September 2023 15:42:33