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Visualizing vertex colors with the Attribute node

In the basics course we already introduced the use of vertex colors with the Material-tab in the Properties-panel. What happens under the hood is that you basically add an Attribute-node to the node-network and attached its Color-output to the Base Color-input of the Principled BSDF shader-node (see images below).

Shader Editor node-network

3D viewport result

The blend file for the image above, vertex-color.blend, can be found among the walk-through files in the walkthroughs/advanced/advanced_materials directory.


Last update: 28 November 2023 17:04:35